I know it seems too much Java or C#. However, is it possible/good/wise to make my own class valid as an input for the function std::to_string ?
Example:
<
First, some ADL helping:
namespace notstd {
namespace adl_helper {
using std::to_string;
template
std::string as_string( T&& t ) {
return to_string( std::forward(t) );
}
}
template
std::string to_string( T&& t ) {
return adl_helper::as_string(std::forward(t));
}
}
notstd::to_string(blah) will do an ADL-lookup of to_string(blah) with std::to_string in scope.
We then modify your class:
class my_class{
public:
friend std::string to_string(my_class const& self) {
return "I am " + notstd::to_string(self.i);
}
int i;
};
and now notstd::to_string(my_object) finds the proper to_string, as does notstd::to_string(7).
With a touch more work, we can even support .tostring() methods on types to be auto-detected and used.