Is the new C++11 going to contain any socket library? So that one could do something std::socket-ish?
Seeing as how std::thread will be added,          
        
I think it should, since a lot of other popular languages support socket operations as a part of the language (they don't force the user to use any OS-specific API). If we already have file streams to read/write local files, I don't see why we can't have some method of transferring data with sockets.