I\'m sorta new to C++ and I\'ve decided to try and use odeint
to do some simulations because python is too slow for my needs.
I found this package, which I
Since odeint is a header only library you can place it with your own source code. Simply copy odeint's boost directory where your main.cpp is (assuming you have a main.cpp, but you should get the idea):
your_sources/
main.cpp
boost/
numeric/
odeint/
odeint.hpp
Now you can use the library by including
#include "boost/numeric/odeint.hpp"