WPF RibbonWindow + Ribbon = Title outside screen?

前端 未结 5 571
渐次进展
渐次进展 2021-01-31 16:54

I\'m trying out Ribbon control in combination with RibbonWindow, however they fail even in trivial experiments.

  1. Created new WPF Appli
5条回答
  •  萌比男神i
    2021-01-31 17:43

    This is not a solution, perhaps not even a work around, but rather a poorly hack, that I hope to only use for a short time until the problem is fixed in the framework.

    Code is mainly copy+paste from this question https://stackoverflow.com/a/8082816/44726

    I've changed the allowed screen position, which seems to help the problem, not fix it.

    Call is like this in the code behind

            InitializeComponent();
            RibbonWindowService.FixMaximizedWindowTitle(this);
    


    public static class RibbonWindowService
    {
        public static void FixMaximizedWindowTitle(Window window)
        {
            window.SourceInitialized += WinSourceInitialized;
        }
    
        [DllImport("user32")]
        internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
    
        [DllImport("User32")]
        internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
    
        private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
        {
            switch (msg)
            {
                case 0x0024:
                    WmGetMinMaxInfo(hwnd, lParam);
                    handled = true;
                    break;
            }
    
            return (IntPtr)0;
        }
    
        private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
        {
            MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
    
            // Adjust the maximized size and position to fit the work area of the correct monitor
            int MONITOR_DEFAULTTONEAREST = 0x00000002;
            IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
    
            if (monitor != IntPtr.Zero)
            {
                MONITORINFO monitorInfo = new MONITORINFO();
                GetMonitorInfo(monitor, monitorInfo);
                RECT rcWorkArea = monitorInfo.rcWork;
                RECT rcMonitorArea = monitorInfo.rcMonitor;
    
                // Offset top and left 1 pixel improves the situation
                rcMonitorArea.top += 1;
                rcMonitorArea.left += 1;
    
                mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
                mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
                mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
                mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
            }
    
            Marshal.StructureToPtr(mmi, lParam, true);
        }
    
        private static void WinSourceInitialized(object sender, EventArgs e)
        {
            IntPtr handle = (new WinInterop.WindowInteropHelper((Window)sender)).Handle;
            WinInterop.HwndSource.FromHwnd(handle).AddHook(WindowProc);
        }
    
        [StructLayout(LayoutKind.Sequential)]
        public struct MINMAXINFO
        {
            public POINT ptReserved;
            public POINT ptMaxSize;
            public POINT ptMaxPosition;
            public POINT ptMinTrackSize;
            public POINT ptMaxTrackSize;
        };
    
        [StructLayout(LayoutKind.Sequential)]
        public struct POINT
        {
            /// 
            /// x coordinate of point.
            /// 
            public int x;
    
            /// 
            /// y coordinate of point.
            /// 
            public int y;
    
            /// 
            /// Construct a point of coordinates (x,y).
            /// 
            public POINT(int x, int y)
            {
                this.x = x;
                this.y = y;
            }
        }
    
        [StructLayout(LayoutKind.Sequential, Pack = 0)]
        public struct RECT
        {
            ///  Win32 
            public int left;
    
            ///  Win32 
            public int top;
    
            ///  Win32 
            public int right;
    
            ///  Win32 
            public int bottom;
    
            ///  Win32 
            public static readonly RECT Empty = new RECT();
    
            ///  Win32 
            public int Width
            {
                get { return Math.Abs(right - left); } // Abs needed for BIDI OS
            }
    
            ///  Win32 
            public int Height
            {
                get { return bottom - top; }
            }
    
            ///  Win32 
            public RECT(int left, int top, int right, int bottom)
            {
                this.left = left;
                this.top = top;
                this.right = right;
                this.bottom = bottom;
            }
    
            ///  Win32 
            public RECT(RECT rcSrc)
            {
                left = rcSrc.left;
                top = rcSrc.top;
                right = rcSrc.right;
                bottom = rcSrc.bottom;
            }
    
            ///  Win32 
            public bool IsEmpty
            {
                get
                {
                    // BUGBUG : On Bidi OS (hebrew arabic) left > right
                    return left >= right || top >= bottom;
                }
            }
    
            ///  Return a user friendly representation of this struct 
            public override string ToString()
            {
                if (this == Empty)
                {
                    return "RECT {Empty}";
                }
                return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
            }
    
            ///  Determine if 2 RECT are equal (deep compare) 
            public override bool Equals(object obj)
            {
                if (!(obj is Rect))
                {
                    return false;
                }
                return (this == (RECT)obj);
            }
    
            /// Return the HashCode for this struct (not garanteed to be unique)
            public override int GetHashCode()
            {
                return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
            }
    
            ///  Determine if 2 RECT are equal (deep compare)
            public static bool operator ==(RECT rect1, RECT rect2)
            {
                return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
            }
    
            ///  Determine if 2 RECT are different(deep compare)
            public static bool operator !=(RECT rect1, RECT rect2)
            {
                return !(rect1 == rect2);
            }
        }
    
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
        public class MONITORINFO
        {
            /// 
            ///             
            public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
    
            /// 
            ///             
            public RECT rcMonitor = new RECT();
    
            /// 
            ///             
            public RECT rcWork = new RECT();
    
            /// 
            ///             
            public int dwFlags = 0;
        }
    }
    

提交回复
热议问题