Refactoring large data object

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小蘑菇
小蘑菇 2021-01-31 12:13

What are some common strategies for refactoring large \"state-only\" objects?

I am working on a specific soft-real-time decision support system which do

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  •  不要未来只要你来
    2021-01-31 12:34

    I had much of the same problem you did.

    At least I think I did, sounds like I did. Representation was different, but at 10,000 feet, sounds pretty much the same. Crapload of discrete, "arbitrary" variables and a bunch of ad hoc relationships among them (essentially business driven), subject to change at a moment's notice.

    You also have another issue, which you sorta mentioned, and that was the performance requirement. Sounds like faster is better, and likely a slow perfect solution would be tossed out for the fast lousy one, simply because the slower one can't meet a baseline performance requirement, no matter how good it is.

    To put it simply, what I did was I designed a simple domain specific rule language for my system.

    The entire point of the DSL was to implicitly express relationships and package them up in to modules.

    Very crude, contrived example:

    D = 7
    C = A + B
    B = A / 5
    A = 10
    RULE 1: IF (C < 10) ALERT "C is less than 10"
    RULE 2: IF (C > 5) ALERT "C is greater than 5"
    RULE 3: IF (D > 10) ALERT "D is greater than 10"
    MODULE 1: RULE 1
    MODULE 2: RULE 3
    MODULE 3: RULE 1, RULE 2
    

    First, this is not representative of my syntax.

    But you can see from the Modules, that it is 3, simple rules.

    The key though, is that it's obvious from this that Rule 1 depends on C, which depends on A and B, and B depends on A. Those relationships are implied.

    So, for that module, all of those dependencies "come with it". You can see if I generated code for Module 1 it might look something like:

    public void module_1() {
        int a = 10;
        int b = a / 5;
        int c = a + b;
        if (c < 10) {
            alert("C is less than 10");
        }
    }
    

    Whereas if I created Module 2, all I would get is:

    public void module_2() {
        int d = 7;
        if (d > 10) {
            alert("D is greater than 10.");
        }
    }
    

    In Module 3 you see the "free" reuse:

    public void module_3() {
        int a = 10;
        int b = a / 5;
        int c = a + b;
        if (c < 10) {
            alert("C is less than 10");
        }
        if (c > 5) {
            alert("C is greater than 5");
        }
    }
    

    So, even though I have one "soup" of rules, the Modules root the base of the dependencies, and thus filter out the stuff it doesn't care about. Grab a module, shake the tree and keep what's left hanging.

    My system used the DSL to generate source code, but you can easily have it create a mini runtime interpreter as well.

    Simple topological sorting handled the dependency graph for me.

    So, the nice thing about this is that while there was inevitable duplication in the final, generated logic, at least across modules, there wasn't any duplication in the rule base. What you as a developer/knowledge worker maintain is the rule base.

    What is also nice is that you can change an equation, and not worry so much about the side effects. For example, if I change do C = A / 2, then, suddenly, B drops out completely. But the rule for IF (C < 10) doesn't change at all.

    With a few simple tools, you can show the entire dependency graph, you can find orphaned variables (like B), etc.

    By generating source code, it's going to run as fast as you want.

    In my case, it was interesting to see a rule drop a single variable and see 500 lines of source code vanish from the resulting module. That's 500 lines I didn't have to crawl through by hand and remove during maintenance and development. All I had to do was change a single rule in my rule base and let "magic" happen.

    I was even able to do some simple peephole optimization and eliminate variables.

    It's not that hard to do. Your rule language can be XML, or a simple expression parser. No reason to go full boat Yacc or ANTLR on it if you don't want to. I'll put a plug in for S-Expressions, no grammar needed, brain dead parsing.

    Spreadsheets also make a great input tool, actually. Just be strict on the formatting. Kind of sucks for merging in SVN (so, Don't Do That), but end users love it.

    You may well be able to get away with an actual rule based system. My system wasn't dynamic at runtime, and didn't really need sophisticated goal seeking and inference, so I didn't need the overhead of such a system. But if one works for you out of the box, then happy day.

    Oh, and for an implementation note, for those who don't believe you can hit the 64K code limit in a Java method, well I can assure you it can be done :).

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