I am learning C++ by making a small robot simulation and I\'m having trouble with static member functions inside classes.
I have my Environment class defined like this:<
The first error says that you cannot use non-static members in static member functions.
The second one says that you need to define static members in addition to declaring them You must define static member variables outside of a class, in a source file (not in the header) like this:
int Environment::numOfRobots = 0;
You don't need any static members. To have an absolutely correct and portable GLUT interface, have a file-level object of type Environment and a file-level (non-member) function declared with C linkage. For convenience, have also a member function named display.
class Environment
{
public:
void display() { ... }
...
};
static Environment env;
extern "C" void display () { env.display(); }