I\'ve been struggling to draw a 2D image from jpg/png files using openGL ES 2.0 for Android. Everywhere I look the tutorials are for texturing 3D images so its been rough figuri
I would also change this in the shader
gl_Position = vPosition * uMVPMatrix;
to this
gl_Position = uMVPMatrix * vPosition;
it will make a difference when trying to translate the position of the image.