We can see apple announcement here.. According to this doc, we can submit same binary with supporting 32-bit and also 64-bit. I found one stack overflow answer here. But Accordi
iOS apps rely on a low-level application binary interface and coding conventions established by the Objective-C language and the system frameworks. Starting with iOS 7, some iOS devices use 64-bit processors and offer both a 32-bit and a 64-bit runtime environment. For most apps, the 64-bit runtime environment differs from the 32-bit runtime environment in two significant ways:
In the 64-bit runtime, many data types used by Cocoa Touch frameworks (as well as the Objective-C language itself) have increased in size or have stricter memory alignment rules. See “Changes to Data Types.” The 64-bit runtime requires proper function prototypes to be used when making function calls. See “Changes to Function Calling.”
application binary interface (ABI)
Other Changes to the 64-Bit Runtime
The 64-bit ARM instruction set is significantly different from the 32-bit instruction set. If your app includes any assembly language code, you need to rewrite it to use the new instruction set. You also need a more detailed description of the 64-bit calling conventions in iOS, because the conventions do not exactly match the ARM standard. For more information, see iOS ABI Function Call Guide.
At a high level, to make your code 64-bit clean, you must do the following: