I have seen many posts similar to this here but they are all about Objective-C while I am developing my app in Swift. As you can see from the image I have a login screen view an
func setTabBarVisible(visible:Bool, animated:Bool) {
//* This cannot be called before viewDidLayoutSubviews(), because the frame is not set before this time
// bail if the current state matches the desired state
if (tabBarIsVisible() == visible) { return }
// get a frame calculation ready
let frame = self.tabBarController?.tabBar.frame
let height = frame?.size.height
let offsetY = (visible ? -height! : height)
// zero duration means no animation
let duration:NSTimeInterval = (animated ? 0.3 : 0.0)
// animate the tabBar
if frame != nil {
UIView.animateWithDuration(duration) {
self.tabBarController?.tabBar.frame = CGRectOffset(frame!, 0, offsetY!)
return
}
}
}
func tabBarIsVisible() ->Bool {
return self.tabBarController?.tabBar.frame.origin.y < CGRectGetMaxY(self.view.frame)
}
// Call the function from tap gesture recognizer added to your view (or button)
@IBAction func tapped(sender: AnyObject) {
setTabBarVisible(!tabBarIsVisible(), animated: true)
}