Rust has 128-bit integers, these are denoted with the data type i128
(and u128
for unsigned ints):
let a: i128 = 1701411834604692317316
The compiler will store these in multiple registers and use multiple instructions to do arithmetic on those values if needed. Most ISAs have an add-with-carry instruction like x86's adc which makes it fairly efficient to do extended-precision integer add/sub.
For example, given
fn main() {
let a = 42u128;
let b = a + 1337;
}
the compiler generates the following when compiling for x86-64 without optimization:
(comments added by @PeterCordes)
playground::main:
sub rsp, 56
mov qword ptr [rsp + 32], 0
mov qword ptr [rsp + 24], 42 # store 128-bit 0:42 on the stack
# little-endian = low half at lower address
mov rax, qword ptr [rsp + 24]
mov rcx, qword ptr [rsp + 32] # reload it to registers
add rax, 1337 # add 1337 to the low half
adc rcx, 0 # propagate carry to the high half. 1337u128 >> 64 = 0
setb dl # save carry-out (setb is an alias for setc)
mov rsi, rax
test dl, 1 # check carry-out (to detect overflow)
mov qword ptr [rsp + 16], rax # store the low half result
mov qword ptr [rsp + 8], rsi # store another copy of the low half
mov qword ptr [rsp], rcx # store the high half
# These are temporary copies of the halves; probably the high half at lower address isn't intentional
jne .LBB8_2 # jump if 128-bit add overflowed (to another not-shown block of code after the ret, I think)
mov rax, qword ptr [rsp + 16]
mov qword ptr [rsp + 40], rax # copy low half to RSP+40
mov rcx, qword ptr [rsp]
mov qword ptr [rsp + 48], rcx # copy high half to RSP+48
# This is the actual b, in normal little-endian order, forming a u128 at RSP+40
add rsp, 56
ret # with retval in EAX/RAX = low half result
where you can see that the value 42
is stored in rax
and rcx
.
(editor's note: x86-64 C calling conventions return 128-bit integers in RDX:RAX. But this main
doesn't return a value at all. All the redundant copying is purely from disabling optimization, and that Rust actually checks for overflow in debug mode.)
For comparison, here is the asm for Rust 64-bit integers on x86-64 where no add-with-carry is needed, just a single register or stack-slot for each value.
playground::main:
sub rsp, 24
mov qword ptr [rsp + 8], 42 # store
mov rax, qword ptr [rsp + 8] # reload
add rax, 1337 # add
setb cl
test cl, 1 # check for carry-out (overflow)
mov qword ptr [rsp], rax # store the result
jne .LBB8_2 # branch on non-zero carry-out
mov rax, qword ptr [rsp] # reload the result
mov qword ptr [rsp + 16], rax # and copy it (to b)
add rsp, 24
ret
.LBB8_2:
call panic function because of integer overflow
The setb / test is still totally redundant: jc
(jump if CF=1) would work just fine.
With optimization enabled, the Rust compiler doesn't check for overflow so +
works like .wrapping_add()
.