I want to program graphical 2D games more complex than the basic 2D stuff I already know. I don\'t want to do 3D programming. Just more complex 2D stuff. I dropped high school b
I'm currently going through "Physics for Game Developers" by David M. Bourg. So far, I'd recommend it.
It provides the math-y concepts behind physics that can easily be applied to the 2D realm to spice up your games a bit.