We are using custom fonts in our project. It works well in Xcode 5. In Xcode 6, it works in plain text, attributed string in code. But those attributed strings set in storyboard
Thanks to this thread, I've come to this solution:
private let fontMapping = [
"HelveticaNeue-Medium": "ITCAvantGardePro-Md",
"HelveticaNeue": "ITCAvantGardePro-Bk",
"HelveticaNeue-Bold": "ITCAvantGardePro-Demi",
]
func switchFontFamily(string: NSAttributedString) -> NSAttributedString {
var result = NSMutableAttributedString(attributedString: string)
string.enumerateAttribute(NSFontAttributeName, inRange: NSRange(location: 0, length: string.length), options: nil) { (font, range, _) in
if let font = font as? UIFont {
result.removeAttribute(NSFontAttributeName, range: range)
result.addAttribute(NSFontAttributeName, value: UIFont(name: fontMapping[font.fontName]!, size: font.pointSize)!, range: range)
}
}
return result
}