I\'ve been doing dev in F# for a while and I like it. However one buzzword I know doesn\'t exist in F# is higher-kinded types. I\'ve read material on higher-kinded types, and
Consider the Functor type class in Haskell, where f is a higher-kinded type variable:
class Functor f where
fmap :: (a -> b) -> f a -> f b
What this type signature says is that fmap changes the type parameter of an f from a to b, but leaves f as it was. So if you use fmap over a list you get a list, if you use it over a parser you get a parser, and so on. And these are static, compile-time guarantees.
I don't know F#, but let's consider what happens if we try to express the Functor abstraction in a language like Java or C#, with inheritance and generics, but no higher-kinded generics. First try:
interface Functor {
Functor map(Function f);
}
The problem with this first try is that an implementation of the interface is allowed to return any class that implements Functor. Somebody could write a FunnyList implements Functor whose map method returns a different kind of collection, or even something else that's not a collection at all but is still a Functor. Also, when you use the map method you can't invoke any subtype-specific methods on the result unless you downcast it to the type that you're actually expecting. So we have two problems:
map method always returns the same Functor subclass as the receiver.Functor method on the result of map.There are other, more complicated ways you can try, but none of them really works. For example, you could try augment the first try by defining subtypes of Functor that restrict the result type:
interface Collection extends Functor {
Collection map(Function f);
}
interface List extends Collection {
List map(Function f);
}
interface Set extends Collection {
Set map(Function f);
}
interface Parser extends Functor {
Parser map(Function f);
}
// …
This helps to forbid implementers of those narrower interfaces from returning the wrong type of Functor from the map method, but since there is no limit to how many Functor implementations you can have, there is no limit to how many narrower interfaces you'll need.
(EDIT: And note that this only works because Functor appears as the result type, and so the child interfaces can narrow it. So AFAIK we can't narrow both uses of Monad in the following interface:
interface Monad {
Monad flatMap(Function super A, ? extends Monad extends B>> f);
}
In Haskell, with higher-rank type variables, this is (>>=) :: Monad m => m a -> (a -> m b) -> m b.)
Yet another try is to use recursive generics to try and have the interface restrict the result type of the subtype to the subtype itself. Toy example:
/**
* A semigroup is a type with a binary associative operation. Law:
*
* > x.append(y).append(z) = x.append(y.append(z))
*/
interface Semigroup> {
T append(T arg);
}
class Foo implements Semigroup {
// Since this implements Semigroup, now this method must accept
// a Foo argument and return a Foo result.
Foo append(Foo arg);
}
class Bar implements Semigroup {
// Any of these is a compilation error:
Semigroup append(Semigroup arg);
Semigroup append(Bar arg);
Semigroup append(Bar arg);
Foo append(Bar arg);
}
But this sort of technique (which is rather arcane to your run-of-the-mill OOP developer, heck to your run-of-the-mill functional developer as well) still can't express the desired Functor constraint either:
interface Functor, A> {
, B> FB map(Function f);
}
The problem here is this doesn't restrict FB to have the same F as FA—so that when you declare a type List implements Functor, the , A>
map method can still return a NotAList implements Functor.
Final try, in Java, using raw types (unparametrized containers):
interface FunctorStrategy {
F map(Function f, F arg);
}
Here F will get instantiated to unparametrized types like just List or Map. This guarantees that a FunctorStrategy can only return a List—but you've abandoned the use of type variables to track the element types of the lists.
The heart of the problem here is that languages like Java and C# don't allow type parameters to have parameters. In Java, if T is a type variable, you can write T and List, but not T. Higher-kinded types remove this restriction, so that you could have something like this (not fully thought out):
interface Functor {
F map(Function f);
}
class List implements Functor {
// Since F := List, F := List
List map(Function f) {
// ...
}
}
And addressing this bit in particular:
(I think) I get that instead of
myList |> List.map formyList |> Seq.map f |> Seq.toListhigher kinded types allow you to simply writemyList |> map fand it'll return aList. That's great (assuming it's correct), but seems kind of petty? (And couldn't it be done simply by allowing function overloading?) I usually convert toSeqanyway and then I can convert to whatever I want afterwards.
There are many languages that generalize the idea of the map function this way, by modeling it as if, at heart, mapping is about sequences. This remark of yours is in that spirit: if you have a type that supports conversion to and from Seq, you get the map operation "for free" by reusing Seq.map.
In Haskell, however, the Functor class is more general than that; it isn't tied to the notion of sequences. You can implement fmap for types that have no good mapping to sequences, like IO actions, parser combinators, functions, etc.:
instance Functor IO where
fmap f action =
do x <- action
return (f x)
-- This declaration is just to make things easier to read for non-Haskellers
newtype Function a b = Function (a -> b)
instance Functor (Function a) where
fmap f (Function g) = Function (f . g) -- `.` is function composition
The concept of "mapping" really isn't tied to sequences. It's best to understand the functor laws:
(1) fmap id xs == xs
(2) fmap f (fmap g xs) = fmap (f . g) xs
Very informally:
This is why you want fmap to preserve the type—because as soon as you get map operations that produce a different result type, it becomes much, much harder to make guarantees like this.