I had setup codeblocks for graphics programming. like I install winbgim file. and done other setup in the codeblocks linker setting. but when I ran a program like this
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Extract it.
Open info.txt for linker options and more information.
Copy MinGW folder to your Code::Blocks installation directory. Default Code::Blocks installation directory is C:\Program Files (x86)\CodeBlocks. There will be MinGW folder already. Copying new MinGW folder only adds some library (libbgi.a) and header (winbgim.h, graphics.h) files in that directory. To manually add files, copy graphics.h and winbgim.h files in include folder of your compiler directory which is C:\Program Files (x86)\CodeBlocks\MinGW. And copy libbgi.a to lib folder of your compiler directory.
Open Code::Blocks. Open Settings >> Compiler >> Linker Settings. Click Add button in link libraries part and browse and select libbgi.a file you just copied to MinGW folder.
In right part (i.e. other linker options) paste commands –lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
Click OK.