I want to create a 1 bit per pixel monochrome texture 2D in DirectX 11 using dxgi format DXGI_FORMAT_R1_UNORM
I have done trying the following but it\'s showing following errors
DXGI_FORMAT_R1_UNORM is not supported by any Direct3D device. It only exists for some old Direct3D 10.0-era Windows 10 GDI font interop, and is basically unused since Direct3D 10.1.