MonoDroid apps don't use correct density drawables

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醉话见心
醉话见心 2021-01-25 00:08

I am getting some very interesting results when testing an app developed with MonoDroid on different devices with varying screen sizes and densities.

I have the follow

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  •  渐次进展
    2021-01-25 00:51

    After chatting with Xamarin support it turns out that the problem was related to an incorrect AndroidManifest.xml file...

    It didn't have the tag set correctly...

    Changing it from

      
    

    to this

     
    

    completely solved the problem.

    Hope others find this useful!

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