I\'m building an iPhone app, and my app copies a bunch of resources to the App\'s Documents directory on first install. While I\'m developing the app, I simply modify files in t
I never did find a way to do this using the app guid, but ultimately I did find a work around. All I did was put all my references to the applications installation directory into a function, and change that function so if I'm running in the simulator, it returns a hard coded directory on my system.... That way the directory would always stay the same even if I reinstall the app, so I can edit my files without losing them when I do a build.
+(NSString *) appDocsDir
{
#if TARGET_IPHONE_SIMULATOR
NSString* result = @"/Users/brad/ezappdir";
#else
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);
NSString* result = [paths objectAtIndex:0];
#endif
return result;
}