I am getting png crush error while creating ipa from unity editor. I did a sample game and want to run it on iPhone. So i opened build settings from unity editor and chooses iOS
If you are using Google Play Services plugin just for Android platform (and not for IOS):
In the GooglePlayGames subdirectory in your project, just find all the occurrences of
#if (UNITY_ANDROID || UNITY_IPHONE)
or
#if UNITY_IPHONE
and remove UNITY_IPHONE
(i.e. #if (UNITY_ANDROID || UNITY_IPHONE
-> #if UNITY_ANDROID
).
It will prevent Unity Post Processor to include Android Plugins in IOS build.