void bot_manager_item::create_games()
{
games.clear();
std::ifstream paths_in(\"C:\\\\Users\\\\bill hank\\\\Documents\\\\bot_plugins\\\\directory_listing.txt\",
If paths_in.good() keeps failing then it means that some of the stream error flags are set (badbit, eofbit or failbit).
eofbit - end of file was reachedbadbit - error with the stream buffer such as memory shortage or an exception inside the stream buffer is castfailbit - some other error beside eof was reachedIn order to find out what happened, you need to check which errorbit is set first, and then find out more about the specific error, and what can cause it.