My Requirement is to validate the ip ranges, I need to create a JavaScript function to accept only numeric and it must allow only between the range 0 to 255. If anything is ente
Currently you have the test
(a < 48) || (a > 57)
for invalid values. So I would change those:
(a < 0 ) || (a > 255)
You may also need to consider what you'll do with non-integral input like 2.3 - either round it or treat it as invalid.
At present, as Kelvin Mackay points out, you are performing the validation on the keypress event rather than the input value, so change the onkeypress to allownums(this.value)
.
I would advise changing the alert to a warning in a div, and using the validation to enable/disable a submit button, as popups are quite annoying in just about every circumstance.
To clear the input when an invalid entry is made (as requested in a comment) would make it rather annoying for the user; as soon as a key is pressed to add a digit and make the input invalid, the whole input is cleared. The code, however, would be:
if(!validnum(this.value))
this.value="";
in the input tag, thus:
with the function changed to:
function validnum(a) {
if(a < 0 || a > 255)
return false;
else
return true;
}
or more succinctly:
function validnum(a) {
return ((a >= 0) && (a <= 255));
}
Edit: To alert and clear the box, if you must:
function validOrPunchTheUser(inputElement) {
if(!validnum(inputElement.value)) {
window.alert('badness'); // punch the user
inputElement.value = ""; // take away their things
}
}
However, reading other answers, apparently you are looking to validate an octet (e.g. in an IP address). If so, please state that in the question, as it passed me by today. For an octet:
function validateIPKeyPress(event) {
var key = event.keyCode;
var currentvalue = event.target.value;
if(key < 96 || key > 105)
{
event.preventDefault();
window.alert('pain');
return false;
}
else if(currentvalue.length > 2 ||
(currentvalue.length == 2 &&
key > 101)) {
window.alert('of death');
event.preventDefault();
event.target.value = event.target.value.substring(0,2);
}
else
return true;
}
With the input tag:
Except please don't use alerts. If you take out the alert lines, it will silently prevent invalid inputs. Note the change to use onkeydown now, so that we can catch invalid key presses and prevent the value changing at all. If you must clear the input, then do if(!validateIPKeyPress(event)) this.value = "";
.