Scalable painting of a Qt application

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Happy的楠姐
Happy的楠姐 2021-01-20 22:07

I\'m writing a simulation of an embedded device\'s screen (which contains custom widgets on top of a main QWidget), and while the native size of the screen is 800x600, I wan

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  •  误落风尘
    2021-01-20 23:00

    Bit of a guess here as I've not tried it... but you could try putting the top-level widget into a QGraphicsView then get the QGraphicsView to do the scaling. You could then enable OpenGL on the QGraphicsView and have it scaled in hardware so it's nice and fast.

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