I have 3 background workers each processing a channel of a 24-bit Bitmap image (Y, Cb, Cr). The processing for each 8-bit image takes several seconds and they might not com
Consider using AutoResetEvents:
private void button1_Click(object sender, EventArgs e)
{
var e1 = new System.Threading.AutoResetEvent(false);
var e2 = new System.Threading.AutoResetEvent(false);
var e3 = new System.Threading.AutoResetEvent(false);
backgroundWorker1.RunWorkerAsync(e1);
backgroundWorker2.RunWorkerAsync(e2);
backgroundWorker3.RunWorkerAsync(e3);
// Keep the UI Responsive
ThreadPool.QueueUserWorkItem(x =>
{
// Wait for the background workers
e1.WaitOne();
e2.WaitOne();
e3.WaitOne();
MethodThatNotifiesIamFinished();
});
//Merge Code
}
void BackgroundWorkerMethod(object obj)
{
var evt = obj as AutoResetEvent;
//Do calculations
etv.Set();
}
This way you do not waste cpu time in some loops & using a seperate thread for waiting keeps the UI Responsive.