Does anyone know of an algorithm that will merge treenodes in the following way?
treeA
\\ child a
\\node(abc)
\\ child b
\\node(xyz
If you are using the Node.Name attribute to set the actual path of the item, then a merge is somewhat simple.
First, create a TreeNodeCollection extension like so (this is needed to have a Case Sensitive Find() method for the TreeNodeCollection, which ensures that the Unique Path can be unique by Case as well) :
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace TreeViewApp
{
public static class TreeNodeCollectionExtensions
{
public static TreeNode[] FindExact(this TreeNodeCollection coll, string keytofind)
{
TreeNode[] retval;
if (String.IsNullOrWhiteSpace(keytofind) || coll == null)
{
retval = new TreeNode[0];
}
else
{
TreeNode[] badfinds = coll.Find(keytofind, true);
List goodfinds = new List();
foreach (TreeNode bad in badfinds)
{
if (bad.Name == keytofind)
goodfinds.Add(bad);
}
retval = goodfinds.ToArray();
}
return retval;
}
}
}
Second, fill a treeview with your Source nodes...
Thrid, fill a treeview with your Target nodes...
Fourth, create an empty treeview.
and then, it's as simple as this:
private void btn_Merge_Click(object sender, EventArgs e)
{
//first merge
foreach (TreeNode sourceNode in this.treeview_Source.Nodes)
{
FindOrAdd(sourceNode, ref this.treeview_Merged);
}
//second merge
foreach (TreeNode targetNode in this.treeview_Target.Nodes)
{
FindOrAdd(targetNode, ref this.treeview_Merged);
}
}
private void FindOrAdd(TreeNode FindMe, ref TreeView InHere)
{
TreeNode[] found = InHere.Nodes.FindExact(FindMe.Name);
//if the node is not found, add it at the proper location.
if (found.Length == 0)
{
if (FindMe.Parent != null)
{
TreeNode[] foundParent = InHere.Nodes.FindExact(FindMe.Parent.Name);
if (foundParent.Length == 0)
InHere.Nodes.Add((TreeNode)FindMe.Clone());
else
foundParent[0].Nodes.Add((TreeNode)FindMe.Clone());
}
else
InHere.Nodes.Add((TreeNode)FindMe.Clone());
}
else
{
//if the item was found, check all children.
foreach (TreeNode child in FindMe.Nodes)
FindOrAdd(child, ref InHere);
}
}
Once again, this solution only works if you have unique paths... with the extension, it also accounts for uniqueness at the case level.
I posted this here in the hopes of helping someone who, like me, had to search for a solution for days on end without success and had to build my own.