Suppose I have a class Foo, with a private variable bar_ containing some state for Foo. If necessary, I may write public get/set metho
I know it is close to herecy, but I hate get/set methods. Loathe them. Almost never write them.
Generally, a class should either provide much more high-level operations than directly and simply reading and modifying internal state variables, or it should get out of the way and act like the struct it is.
Even if I were to write one, I would almost never use it inside the class. The whole point of them is that you can change the internal representation of thing without affecting a client. Inside the class, it is the internal representation you care about! If you are tempted to do a lot of operations on the class using its own interface inside the class, you probably have a second class in there fighting to get out.