I have looked everywhere including the Unity documentation but cannot seem to find any good examples of how to use Unity\'s Vector2.Reflect() function. I am trying to use th
Vector2 Reflect(Vector2 inDirection, Vector2 inNormal):
Vector2 Reflect(Vector2 inDirection, Vector2 inNormal)
inDirection: black arrow
inDirection
inNormal: red arrow
inNormal
return output: green arrow
return output