UnsatisfiedLinkError Libgdx Desktop

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走了就别回头了
走了就别回头了 2021-01-18 05:56

I am running into issues with LibGDX on Desktop. I keep getting the following error when trying to launch the application:

Exception in thread \"main\" java.         


        
2条回答
  •  灰色年华
    2021-01-18 06:14

    Use the following main method body to launch the object:

    static public void main(String[] args) throws Exception {
    //      SkeletonViewer.args = args; 
    
        String os = System.getProperty("os.name"); 
        float dpiScale = 1;
    
        if (os.contains("Windows")) {
            dpiScale = Toolkit.getDefaultToolkit().
                    getScreenResolution() / 96f;
        }
    
        if (os.contains("OS X")) {
            Object object = Toolkit.getDefaultToolkit().getDesktopProperty(
                    "apple.awt.contentScaleFactor");
            if (object instanceof Float && ((Float) object).intValue() >= 2) {
                dpiScale = 2;
            }
        }
    
        if (dpiScale >= 2.0f) {
            uiScale = 2;
        }
    
        LwjglApplicationConfiguration.disableAudio = true;
    
        LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
        config.width = (int) (800 * uiScale);
        config.height = (int) (600 * uiScale);
        config.title = "Skeleton Viewer";
        config.allowSoftwareMode = true;
        config.samples = 2;
    
        new LwjglApplication(new SampleApplication(), config); 
    } 
    

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