C# object initialization syntax in F#

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攒了一身酷
攒了一身酷 2021-01-17 11:12

Please note: this question is not the same as this question.

I recently came across some C# syntax I hadn\'t previously encountered:

Is there any wa

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  •  暗喜
    暗喜 (楼主)
    2021-01-17 11:38

    I don't think F# allows setting nested properties during initialization. A workaround, assuming you're the author of the API, is to pass the entire object to the constructor. This eliminates the need for getter and setter with different accessibilities and makes for much cleaner F# code overall.

    type Two() =
        member val Test = "" with get, set
    
    type One(twoProperty) =
        member val TwoProperty = twoProperty
    
    let test = One(Two(Test="foo"))
    

    As you mentioned in your comment, you could create a helper function accepting various properties as optional parameters. A type extension would work well for this:

    type UILayer with
        member this.Configure(?shadowRadius, ?shadowColor, ?shadowOffset, ?shadowOpacity) = 
            this.ShadowRadius <- defaultArg shadowRadius this.ShadowRadius
            this.ShadowColor <- defaultArg shadowColor this.ShadowColor
            this.ShadowOffset <- defaultArg shadowOffset this.ShadowOffset
            this.ShadowOpacity <- defaultArg shadowOpacity this.ShadowOpacity
    
    let nameLabel = UILabel(TextColor=UIColor.White)
    nameLabel.Layer.Configure(
        shadowRadius=3.0f, 
        shadowColor=UIColor.Black.CGColor, 
        shadowOffset=SizeF(0.0f, 1.0f), 
        shadowOpacity=0.5f)
    

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