After working some time on my project, this warning begins to appear:
2>Game.cpp 2>c:\\program files\\microsoft sdks\\windows\\v6.0a\\include\\windef.h
The problem is in the file Game.cpp. Try to include windows.h before glfw.h. There is a guard in glfw.h which will prevent that warning:
#ifndef APIENTRY #ifdef _WIN32 #define APIENTRY __stdcall #else #define APIENTRY #endif #define GL_APIENTRY_DEFINED #endif // APIENTRY