I have the following C# code:
AnimalTypeEnum animal;
string s = Console.ReadLine();
switch (s.ToLower())
{
case \"dog\":
animal = AnimalTypeEnum.DOG;
Here's one way to fix it, using recursive calls instead of needing to catch and throw exceptions, or use a loop (loops in a case like this obfuscate the meaning in my opinion; too much about how you're doing it instead of what you're doing):
private static AnimalTypeEnum GetAnimalFromInput()
{
AnimalTypeEnum animal;
string s = Console.ReadLine();
switch (s.ToLower())
{
case "dog":
animal = AnimalTypeEnum.DOG;
break;
case "cat":
animal = AnimalTypeEnum.CAT;
break;
case "rabbit":
animal = AnimalTypeEnum.RABBIT;
break;
default:
Console.WriteLine(s + " is not valid, please try again");
animal = GetAnimalFromInput();
break;
}
return animal;
}
static void Main(string[] args)
{
AnimalTypeEnum animal = GetAnimalFromInput();
Console.WriteLine(animal);
}
I'll also note that it's good practice to refactor your switch into an if/else chain, using if (s.Equals("dog", StringComparison.CurrentCultureIgnoreCase)) (or the appropriate case-insensitive comparison) to keep it working in other cultures. Of course, this may not apply to your scenario (e.g. test/homework app, or something that will only possibly be used in your culture).
Update: Thanks to Mennan Kara for the idea, if your values (e.g. "dog") will always match the enum's values (e.g. DOG), then you can use Enum.TryParse to improve your code:
private static AnimalTypeEnum GetAnimalFromInput()
{
AnimalTypeEnum animal;
string s = Console.ReadLine();
if (Enum.TryParse(s, true, out animal))
return animal;
else
{
Console.WriteLine(s + " is not valid, please try again");
return GetAnimalFromInput();
}
}
If you need the flexibility of having them separate, then keep your existing switch.