Example from Mac OS X:
[[aView animator] setFrame:NSMakeRect(100.0,100.0,300.0,300.0)];
I have tried something similar in UIKit, but it se
The iPhone supports implicit animation, though it does not use an animator object, it is built directly into UIView. Try this instead:
[UIView beginAnimations:nil context:nil];
[aView setFrame:NSMakeRect(100.0,100.0,300.0,300.0)];
[UIView commitAnimations];
The exact details are documented here.
Every view is always layer backed as well, so you don;t have to turn on layers in order to get a layer for explicit animation.