below is some code I am using to \"translate\" a map array into SQL code so I can easily update my database when I have updated my game map. As you can see it prints out the
If this is something you plan on writing on a regular interval or by different scripts, look at using flock() to lock the file and prevent data corruption.
$fp = fopen("/tmp/lock.txt", "w+");
if (flock($fp, LOCK_EX)) { // do an exclusive lock
fwrite($fp, "Write something here\n");
flock($fp, LOCK_UN); // release the lock
} else {
echo "Couldn't lock the file !";
}
fclose($fp);