Unity3d editor: how to prevent changes from being undone upon exiting play mode?

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庸人自扰
庸人自扰 2021-01-15 14:04

Apparently this is some beginner\'s question (and that I am) but it\'s driving me crazy and I couldn\'t find any mention:

I Occasionally forget to exit P

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  •  日久生厌
    2021-01-15 14:40

    You can select objects you want to keep while in play mode, copy them with Ctrl + C, and then just paste them back in with Ctrl + V after returning to edit mode. Then you can eithr delete the originals from the scene or copy values from individual components like @Programmer suggested.

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