Is it possible to change strings (content and size) in Lua bytecode so that it will still be correct?
It\'s about translating strings in Lua bytecode. Of course, not every l
Yes, it is if you know what you're doing. Strings are prefixed by their size stored as an int. The size and endianness of that int is platform-dependent. But why do you have to edit bytecode? Have you lost the sources?