I have a problem with memory and images that I am animating. First thing first, I am using ARC. On my initial screen I have about 60 images to animate. I am using this code
You should try replacing [UIImage imageNamed:]
with [UIImage imageWithContentsOfFile:]
.
From the docs:
If you have an image file that will only be displayed once and wish to ensure that it does not get added to the system’s cache, you should instead create your image using imageWithContentsOfFile:. This will keep your single-use image out of the system image cache, potentially improving the memory use characteristics of your app.