Unable to find an entry point named 'glBindFramebuffer' in DLL 'opengl32.dll'. in MonoGame 3.0

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野性不改
野性不改 2021-01-13 15:31

Recently I install MonoGame 3.0 on my Laptop. I took a band New \"MonoGame Windows OpenGL Project\" from project template and try to run it and i got this exception.

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  •  庸人自扰
    2021-01-13 16:00

    This is a known issue. You can try to find the installed driver and check its OpenGL capabilities. Looks like the drivers only support OpenGL 2.1, and further that support might not be added.

    You can try to wrap the instantiation in a try/catch, if that works for you.

    Good luck.

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