LibGDX: Particle scale

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不知归路
不知归路 2021-01-13 08:40

In my game I use

static final float FRUSTUM_WIDTH = 10;
 static final float FRUSTUM_HEIGHT = 15;   

So when I draw the particles they take

5条回答
  •  自闭症患者
    2021-01-13 09:17

    Well, you can use the particle editor and adjust the size there:

    http://www.badlogicgames.com/wordpress/?p=1255

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