I am trying to wrap my mind around an issue (eluded to in this question). The context is: turn-based game, developed with cocos2d version 2.0, obj-c, no ARC, currently prepp
The Enable Zombie Objects option on Edit Scheme > Run > Diagnostics can cause this behaviour. Be sure to disable it if you have it enabled.
Enable Zombie Objects
Edit Scheme > Run > Diagnostics