How to download an Image by using Volley?

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轮回少年
轮回少年 2021-01-13 00:42

I am Trying to download an Image into an ImageView by using the Volley Library.
I inject the response of the Volley Library into the ImageView, but I am not getting the

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  •  清歌不尽
    2021-01-13 01:22

    You are using the wrong type of request. There is an ImageRequest or ImageLoader.

    Please refer to an example snippet in the docs or the example below:

    ImageView mImageView;
    String url = "http://i.imgur.com/7spzG.png";
    mImageView = (ImageView) findViewById(R.id.myImage);
    ...
    
    // Retrieves an image specified by the URL, displays it in the UI.
    ImageRequest request = new ImageRequest(url,
        new Response.Listener() {
            @Override
            public void onResponse(Bitmap bitmap) {
                mImageView.setImageBitmap(bitmap);
            }
        }, 0, 0, null,
        new Response.ErrorListener() {
            public void onErrorResponse(VolleyError error) {
                mImageView.setImageResource(R.drawable.image_load_error);
            }
        });
    // Access the RequestQueue through your singleton class.
    MySingleton.getInstance(this).addToRequestQueue(request);
    

    Or you can use NetworkImageView, also part of Volley.

    However, be advised that Google has deprecated their own Volley by phasing out Apache, but there is a temp workaround: How to use the legacy Apache HTTP client on Android Marshmallow?

    Furthermore, now with P+, if your app uses Google Maps SDK, you will additionally need to add a uses-library/false attribute

    But like most people will suggest, if you can, use Picasso http://square.github.io/picasso/ or something newer.

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