Unity application crashes on iOS due to shader not compiled

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闹比i
闹比i 2021-01-12 19:57

I am trying to build my Unity 5.4.2f2 application for iOS. It is done with no compile errors. But when I try to run the application using Xcode 8.0, it immediately crashes a

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  •  渐次进展
    2021-01-12 20:34

    this Blit shader crash is mostly because of texture compilation, IOs doesnot support dds format textures, if you are using dds textures, replace them with jpeg or any other supported extensions and it will build on IOS safely. worked for me:) after long research.

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