Unity application crashes on iOS due to shader not compiled

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闹比i
闹比i 2021-01-12 19:57

I am trying to build my Unity 5.4.2f2 application for iOS. It is done with no compile errors. But when I try to run the application using Xcode 8.0, it immediately crashes a

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  •  猫巷女王i
    2021-01-12 20:39

    Open Unity -> Edit -> Project settings -> Graphics

    Then see Depth Normals under built-in shader setting and Choose option no Support

    Here is Screenshot telling where to do above stuff

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