I notice some issues with the Java float precision
Float.parseFloat(\"0.0065\") - 0.001 // 0.0055000000134110451
new Float(\"0.027\") - 0.001
The problem is simply that float has finite precision; it cannot represent 0.0065 exactly. (The same is true of double, of course: it has greater precision, but still finite.)
A further problem, which makes the above problem more obvious, is that 0.001 is a double rather than a float, so your float is getting promoted to a double to perform the subtraction, and of course at that point the system has no way to recover the missing precision that a double could have represented to begin with. To address that, you would write:
float f = Float.parseFloat("0.0065") - 0.001f;
using 0.001f instead of 0.001.