Is it possible to use DirectX 10 (I am using SlimDX) with WPF\'s D3DImage? The only examples and docs I can find only show using DX9 surfaces.
If you're willing to use SlimDX for the DirectX calls, you can try SlimDXControl (slimdxcontrol.codeplex.com) -- it is a WPF content control I wrote which explicitly only supports D3D10 instead of '9.
-mpg