I have a project where I\'m trying to send a serialized object to the server, then wait for an "OK" or "ERROR" message to come back.
I seem to be
you should use a StreamWriter/Reader linked to your network stream, .Flush does nothing on a NetworkStream, see here:
http://www.c-sharpcorner.com/UploadFile/dottys/SocketProgDTRP11222005023030AM/SocketProgDTRP.aspx