In Visual Studio 2012, I\'m looking for a way to customize the default display of floating point types in the Autos, Locals, and Watch windows. I\'m familiar with the Native
Unfortunately there is really no way to do this fine grained level of a change in C++ debugging. In a managed language it would be possible in some limited scenarios (when the primitives were fields of objects and annotated with special [DebuggerDisplay] attributes). For C++ though this type of customization just doesn't exist.