Multiple indirection is largely a holdover from C (which has neither reference nor container types). You shouldn't see multiple indirection that much in well-written C++, unless you're dealing with a legacy C library or something like that.
Having said that, multiple indirection falls out of some fairly common use cases.
In both C and C++, array expressions will "decay" from type "N-element array of T" to "pointer to T" under most circumstances1. So, assume an array definition like
T *a[N]; // for any type T
When you pass a to a function, like so:
foo( a );
the expression a will be converted from "N-element array of T *" to "pointer to T *", or T **, so what the function actually receives is
void foo( T **a ) { ... }
A second place they pop up is when you want a function to modify a parameter of pointer type, something like
void foo( T **ptr )
{
*ptr = new_value();
}
void bar( void )
{
T *val;
foo( &val );
}
Since C++ introduced references, you probably won't see that as often. You'll usually only see that when working with a C-based API.
You can also use multiple indirection to set up "jagged" arrays, but you can achieve the same thing with C++ containers for much less pain. But if you're feeling masochistic:
T **arr;
try
{
arr = new T *[rows];
for ( size_t i = 0; i < rows; i++ )
arr[i] = new T [size_for_row(i)];
}
catch ( std::bad_alloc& e )
{
...
}
But most of the time in C++, the only time you should see multiple indirection is when an array of pointers "decays" to a pointer expression itself.
- The exceptions to this rule occur when the expression is the operand of the
sizeof or unary & operator, or is a string literal used to initialize another array in a declaration.