I created word search game in canvas. Now I want when user select character for determine word draw line for highlight that but this is my results:
Here's an example Word Search using rounded semi-transparent stokes for highlighting:
var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
var cw=canvas.width;
var ch=canvas.height;
function reOffset(){
var BB=canvas.getBoundingClientRect();
offsetX=BB.left;
offsetY=BB.top;
}
var offsetX,offsetY;
reOffset();
window.onscroll=function(e){ reOffset(); }
var isDown=false;
var startX,startY,endX,endY;
var rows=7;
var cols=7;
var cellWidth=40;
var cellHeight=40;
var letters = ['g', 'b', 's', 'i', 'c', 'e', 'n', 'o', 'b', 'u', 'w', 'v', 'r', 'd', 'o', 'k', 'i', 't', 'o', 'n', 'd', 'd', 't', 'm', 'c', 't', 'a', 'a', 'h', 'a', 'p', 'y', 's', 'e', 'c', 'k', 'o', 'z', 'b', 'z', 'i', 'r', 'p', 't', 'a', 's', 't', 'e', 's'];
var solutions=[];
solutions.push({start:{col:0,row:0},end:{col:0,row:3},color:'gold',word:'butter',isSolved:false});
solutions.push({start:{col:1,row:0},end:{col:6,row:5},color:'purple',word:'good',isSolved:false});
solutions.push({start:{col:0,row:6},end:{col:6,row:0},color:'green',word:'popcorn',isSolved:false});
solutions.push({start:{col:1,row:6},end:{col:6,row:6},color:'blue',word:'tastes',isSolved:false});
solutions.push({start:{col:3,row:1},end:{col:0,row:4},color:'red',word:'with',isSolved:false});
ctx.lineCap = "round";
ctx.lineWidth=20;
ctx.font='14px verdana';
ctx.textAlign='center';
ctx.textBaseline='middle';
drawLetters(letters);
highlightSolvedWords();
function testSolution(){
var col0=parseInt(startX/cellWidth);
var row0=parseInt(startY/cellHeight);
var col1=parseInt(endX/cellWidth);
var row1=parseInt(endY/cellHeight);
for(var i=0;i=0){
solutions[index].isSolved=true;
highlightWord(solutions[index]);
}
}
}
function highlightSolvedWords(){
for(var i=0;i
body{ background-color: ivory; }
#canvas{border:1px solid red;}
MouseDown at start of word. MouseUp at end of word.
Find: Popcorn tastes good with butter