I\'m working on a homework problem for class. I want to start a UDP Server that listens for a file request. It opens the file and sends it back to the requesting client with
How UDP is different from TCP:
message-oriented, not stream-oriented. You don't read/write or send/recv. You sendto/recvfrom. The size of message is limited to 64K. Each call to recvfrom gets one message sent by a call to sendto. If recvfrom passes a buffer that's smaller than the size of message, the rest of message is gone for good.
no connections. Therefore no listen/accept/connect. You send a message to a particular address/port. When you receive message (on the address/port to which your socket is bound), you get the source of the incoming message as an output parameter to recvfrom.
no guarantees. The messages can be dropped or received out of order. If I remember correctly, they cannot be truncated, though.
One last word of caution - you may find yourself re-inventing TCP over UDP. In that case, stop and go back to TCP.