I\'m trying to show an animated gif. By the way I\'m doing it with the class Movie. But the Android Developer page dont grant info about the methods.
How can I make
I've been trying to do the same thing (to display animated GIF) using this method.
It works only if you specify uses-sdk android:minSdkVersion="3"
For scaling ...
package com.example.GIFShow;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Movie;
import android.graphics.Rect;
import android.util.Log;
import android.view.View;
class MYGIFView extends View {
private static final boolean twigDebug = true;
private Movie mMovie;
private long mMovieStart;
MYGIFView(Context aContext, Movie aMovie) {
super(aContext);
if (aMovie == null)
return;
mMovie = aMovie;
mMovieStart = android.os.SystemClock.uptimeMillis();
}
protected void onDraw(Canvas aCanvas) {
super.onDraw(aCanvas);
if (mMovie == null || mMovie.duration() == 0)
return;
int relTime = (int)((android.os.SystemClock.uptimeMillis() - mMovieStart)
% mMovie.duration());
mMovie.setTime(relTime);
Bitmap movieBitmap = Bitmap.createBitmap(mMovie.width(), mMovie.height(),
Bitmap.Config.ARGB_8888);
Canvas movieCanvas = new Canvas(movieBitmap);
mMovie.draw(movieCanvas, 0, 0);
Rect src = new Rect(0, 0, mMovie.width(), mMovie.height());
Rect dst = new Rect(0, 0, this.getWidth(), this.getHeight());
aCanvas.drawBitmap(movieBitmap, src, dst, null);
this.invalidate();
}
}
Now you can get and pass a Movie object to the class in one of two ways ...
Get input GIF Movie object from project drawable folder
Movie movie = Movie.decodeStream
(context.getResources().openRawResource(R.drawable.somefile));
Or get input GIF Movie object from external storage (/mnt/sdcard ... /mnt/extSdCard ... etc)
Movie movie = null;
try {
FileInputStream stream =
new FileInputStream(Environment.getExternalStorageDirectory() +
"/somefolder/somefile.gif");
try {
byte[] byteStream = streamToBytes(stream);
movie = Movie.decodeByteArray(byteStream, 0, byteStream.length);
}
finally {
stream.close();
}
}
catch (IOException e) { }
Now set the moving GIF image / Movie object into your activity view:
View view = new MYGIFView(this, movie);
setContentView(view);
If you get the GIF image / Movie object from external storage (second example) you'll need the supporting routine:
private byte[] streamToBytes(InputStream is) {
ByteArrayOutputStream os = new ByteArrayOutputStream(1024);
byte[] buffer = new byte[1024];
int len;
try {
while ((len = is.read(buffer)) >= 0)
os.write(buffer, 0, len);
}
catch (java.io.IOException e) { }
return os.toByteArray();
}