How does the SignalR handle client disconnection? Am I right if I state the following?
In SignalR 1.0, the SignalR.Hubs.IConnected and SignalR.Hubs.IDisconnect are no longer implemented, and now it's just an override on the hub itself:
public class Chat : Hub
{
public override Task OnConnected()
{
return base.OnConnected();
}
public override Task OnDisconnected()
{
return base.OnDisconnected();
}
public override Task OnReconnected()
{
return base.OnReconnected();
}
}