Incorrect behaviour with SKPhysicsJointPin when shouldEnableLimits is true and lowerAngleLimit and upperAngleLimit set

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暖寄归人
暖寄归人 2021-01-05 10:30

I currently have a ragdoll figure, which consists of a parent node (with no physics bodies attached), and lots of child nodes which each consist of a circle body. The circle

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  •  予麋鹿
    予麋鹿 (楼主)
    2021-01-05 11:10

    I can confirm, that this is a bug in SpriteKit. In my case I'm using the simplest scenario of two sprites joined by pin joint. Unfortunately it's still happening on iOS 9 :(

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